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3 Steps Towards Designing for AR/VR

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If you’re like many UX/UI designers interested in the (Augmented Reality) AR/ (Virtual Reality) VR space, you may be wondering, how do I actually get started designing for AR/VR experiences? The barriers to entry can seem high: a rapidly shifting device landscape, expensive equipment, and unfamiliar software suites can discourage even some of the most […]

The post 3 Steps Towards Designing for AR/VR appeared first on Inc42 Media.


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